Re: Survival
Wow, this is one of the coolest mod ideas i've ever seen.
a couple things though- the starting scout should maybe be a mage of some sort, since you want you pretender researching as much as possible early on, and with indys 0, the scout or mage are equally effective, and the mage is very useful. better yet, make it a mage/priest so that everyone can get their research going as fast as possible since many indys need both i.e. liz shamens, lion/dear tribe shamens etc. without that, the games seem to start slow, since your pretender is the only one building a lab at first.
also, is it possible to unlock more pretender gods?
I hope you don't mind if i add more ideas later. and if you start an MP game with this (after the 25th) count me in in advance
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