Re: Ammon Kush: The Skeleton Coast.
The problem with using a pixel for eyes is that 1 pixel is about 1/4 of an entire human face (from looking at things like militia). The end result on a size 2 unit is very likely to look a bit cartoonish, especially in comparison to the base game's art which tends towards the impressionistic. Maybe if the eyes were less glaringly white, it might look less exaggerated.
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