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Old July 23rd, 2009, 02:00 PM

elmokki elmokki is offline
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Default Re: MA al-Nadim - The thousand and one nights (Now version 0.1!)

Quote:
Originally Posted by Burnsaber View Post
Quote:
Originally Posted by elmokki View Post
I hope you won't mind, Burnsaber, that I used a sprite from Holy War with so little modification for ifrit. The sprite just was really good for this
Njah. I don't mind. More like honored. But it's a quite cheap graphic you know? I just recolored a Mictlan priest into red and gave it the flames of an Agarthan Magma Child. I didn't even have to change the pose, I just drew the halberd on top of it.

Also, I remembered some graphics presented in the F&W thug mod. Perhaps they can be some sort of inspiration?

Here are some by Aezeal.

http://forum.shrapnelgames.com//show...35&postcount=6

Here is a one form me. The Torso probably could serve as part on a big efreet. It's recolor of a Mictlan summon (blue-skin + scorpion tail, forgot his name). Zlefin only used the silhoutte in his mod, so you can do pretty much anything with the pic.

http://forum.shrapnelgames.com//show...26&postcount=9
Those Aezeal's sprites actually look more like genies in tales, which is pretty good. On the other hand if I go with the current look, that solarion of yours is a perfect match for a bigger ifrit.

The problem is I personally am not very interested in making a recruitable djinn-based nation, but would happily look into graphics. I need someone who is more interested in the game mechanical part of recruitable djinnis before I do many djinnis of my own - since the djinnis here should be the same that are recruitable in earlier era
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