Re: Street Gangs of Mogadishnu -Player Campaign?
Starting Gang
Each player gets a starting gang of 24 men.
Your HQ unit accounts for 3 men. Leaving 21.
There are three types of squads you can buy to start out.
1) Scouts (limit 1 scout squad to start out) Max Size 5 men.
2) Militiamen (no limit) Max Size 9 men.
3) Light Militia (limit 2 squads to start) Max Size 7 men.
Each player will determine what kind of squad arrangement they want to start out with.
Additional Gang Weapons
Each Gang gets a crate of 20 hand grenades to start.
As each game played in this system will be created from scratch as a scenario, grenade placement is entirely up to the individual. Of course within acceptable carry limits. If no placement is indicated ,grenades will be dispersed evenly.
Special Gang Weapons
These weapons come automatically if buying certain formations.
Each starting scout section is awarded one RPG-7 with HE rockets based on total men in squad. So a full scout section of 5 men would get 5 RPG HE rockets. Less men less rockets.
Each starting light militia squad are awarded UZI SMG's as thier secondary weapons.
Ammo Concerns
I will post starting ammunition for the weapons other than the RPG at some point. There will be limited ammo,especially at the onset.
Finding an ammo container might be a big deal for example.
Last edited by Skirmisher; July 30th, 2009 at 02:18 AM..
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