View Single Post
  #15  
Old August 3rd, 2009, 06:25 PM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: What Makes a Good Hero?

Quote:
Originally Posted by analytic_kernel View Post
I think that this does raise a point though: how do you make acceptable fighter heroes for a human nation which are better than the nation's elite troops, assuming some of the elites are already in the 13-15 att/def range? Maybe adding special abilities is one way to go. Using demigods might be another way. (EA Arco has the Son of Titans, which is more in that vein.)
Well, there are a lot of reasons why a guy would have supernatureal abilites.

1) He's actually demi-human (Like Son of Titans), son of gods/demons/undead/angels/moose or whatever. Just give the guy demon/undead/magical tag and you could give him att & def 20 if you wanted to.

2) He's somehow blessed by supernatural forces (Green Knight)

3) He has found some sort of artifact (Frodo? King Arthur with Excalibur?), should be combined with kick-*** custom weapon or armor.

4) Magical experiment gone wary? A wizard did it?

5) A mount so awesome that the guy riding it couldn't possibly be human. Tiger? Dragon? Giant Crocodile? A chariot drawn by Wyverns?

6) He's just that badass. Jet Li reincarnate.

The basic idea is that once you manage to free the character from the weak bounds of humanity, he can have the stats you want him to have.

Quote:
Originally Posted by analytic_kernel View Post
My feeling is that I want fighter heroes to be thuggable, and so I need to find some good role models for them.
Hmm..

Hard one. I've made a few that I think are okay, but those probably really don't count.

Seriously, I can't think of any decent* human fighter heroes. Some help guys?

Quote:
Bernlad the Green Knight (Man)
Man, I have a rant about this guy. He was actually beheaded in the legends and he gets regeneration? Understatement of the year.

Quote:
Originally Posted by Sombre View Post
With the Lizardmen mod, I intended to add some weaker heroes to balance out the really amazing ones. So for every ubermage demigod you get, there are other games where you'll get the incredibly stealthy scout guy. Of course I wouldn't go making any heroes worthless, but you can certainly make amazing ones rarer by adding more average or below average ones to the same nation, along with multiheroes that aren't anything special.
I can't agree with this reasoning. Getting a hero is pretty rare (even with luck scales) and everytime you get something that you just instantly dismiss just isn't really fun. It kinda sucks all the luck out of your "lucky" event.

"Oh sweet, I got an hero! But apparently I wasn't lucky enough... *sigh*"

Not that every hero needs to have 10 picks of magic, but each and every one of them should be awesome in their own ways. I have hard time thinking of a scout hero doing something couldn't be done by regular scouts.


*decent = being actually glad about getting the hero, instead of just going "okay, he can ferry troops, I guess".
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
Reply With Quote