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Old August 4th, 2009, 08:19 AM

LDiCesare LDiCesare is offline
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Default Re: What Makes a Good Hero?

Quote:
Originally Posted by Gregstrom View Post
The Epic Heroes mod might provide some good material. The heroes in it might be a little more powerful than you want, but they're all interesting.
I hated something in this mod, though: Almost every nation had wizard heroes, but if you're the one with a warrior kind (Arco's elephant), it's really bad. I wouldn't recommend these.

In my opinion you need one of these:
-a thematic special ability (immortal for Ulm vampires, stealthy or assassin, sqtandard, good researcher, even patrol bonus),
-an otherwise unobtainable magic path or H3/4,
-boosting a strong chassis (van/giant) - for fighter chassis, add an aura or magic item to make it worthwhile
-autosummons
-recycle an existing monster theme or summons to give a thug to a nation that lacks recruitables (I always thought that Asterion the minotaur was a cool idea for Arco, even though his combat stats are not that good - T'ien Ch'i could have a Celestial Servant hero too)
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