Re: What Makes a Good Hero?
Oh, I don't know. The EH fighter heroes get you expanding very rapidly: at least, Beowulf can take pretty much any non-trampler indies straight away (might need to be a little circumspect about heavy cavalry too), and would have a decent chance of defeating an early SC if you get rushed. You wouldn't want to take most of the mage heroes expanding, as they need to research necessary spells to be effective.
By and large, the EH heroes seem a bit too tough for an ordinary national hero, though.
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