Quote:
Originally Posted by atul
You forget hard work.
Usually the reason I fail at late game is that I don't have the stomach for microing everything. Best late game guys are the ones with early game just strong enough, who are nice enough not to get ganged mid-game and who have invested enough time to be a late-game power.
Mind you, there have been quite creative builds even in this game, but some things fail and succeed depending on their environment.
And while you are spot on about experience and situational advantage, people usually don't consistently " just get lucky". 
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oh, of course you don't get lucky consistantly, but I've run into enough hiccups of luck that it seems a big enough factor in these games at times - Like that marignon mage that won three magic duels with higher skilled mages and wasted three of my cap only mages - just to get killed by a random slinger stone the turn after the marignon army routed. Luck usually won't win a game, and it isn't a common occurrence, but I've lost to it before.
And yes, I'd considered hard work, but I wasn't sure how to phrase it to be clear, so I left it out. Its easy enough to see how a person could get lazy toward the end of long games - it's always a challenge to avoid doing this in big SP games. I'm playing one testing my current eight mod nations against each other on a 600 province map.
The only reason I chose to be that masochistic is because I hadn't done it before. It hasn't managed to annoy me quite sufficiently yet though. I'm enjoying an SC I'm using with a nice chassis and ember, the aegis, aseftiks armor, Amon Hotep, the boots of calius, the chalice, the ark, and kurgi's gift. I designed my pretender specifically to be able to forge ridiculous things like that for that game just to amuse myself. I imagine I'll find out quickly just how good that SC is when a doom horror comes to take back kurgi's gift.