Quote:
Originally Posted by Executor
There's something wrong with folks playing here. I've never seen a slower game. Turn 47 and only 3 out of 16 nations are killed?
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I put that down to purely the fact that only two nations (Man+Pan) have so far gone AI in this game. When the AI takes over, you can put good money on the fact that they'll break any sieges taking places, lose all thier troops as a result, leaving their enemies with a simple walkover.
But if a human player bunkers down it their forts, it can easily take 10-20+ turns to finish them off. Sometimes it's not even worth trying to storm the forts, as it's easier to dom-kill them than risk heavy loses. Only 3 nations have been knocked out, but there are another two or three that are on the verge.
And I'd actually say that there is 'something wrong' with the games that have lots of casualties before mid-game, and that it is actually this game that is the normal one. Problem is that the vast majority of games have lots of early casualties due to the common, and toxic mix of AI-turning and high newbiecide rate. So it just 'appears' that things are not normal in this game because there are so many nations in it fighting to the last.
This should be credited to all the players who have stuck it out (and shame to the ones who bailed) and all the subs who have come in to put up the last ditch fights. The latter deserve huge thanks and credit in my books. (and of course thanks again to WingedDog for doing the work to find them)