as far as victory conditions- in probably 90% of games, the winner is decided by concession of the remaining players, but just in case, lets keep it simple and make it 2/3 of the capitols. so 12 caps.
JR77- the map is dark heavens, GB made it a little confusing by making a new thread, but the link is in the older thread.
personally i'm not a fan of the 10 turn NAP on principle, but i can see why we have it. its great for Tir.
and yeah, no restart you can't please everyone.