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Population and combat
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June 20th, 2002, 11:44 AM
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Colonel
Join Date: Apr 2002
Location: Near Paris, France
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Re: Population and combat
In some mods (B5)they got an elegant solution : all facilities generate heavy shielding, and bombs are shield skipping !
I don't know if it's phased or not, or if they left out other shield skipping weapons (PPB), but you get the idea ...
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