Re: Age of Adventurers - EA [started]
I KILLED KURGI!
Yay for a lucky soul slay (+5 penetration items help, what with spare gems). The luck was it was the second soul slay fired which got rid of the horror, I only lost one mage in the fight.
Regarding Oceania, I have a bunch of water-able mages up there and I could also bring my pretender. With a water robe he'd be water 10, so he can probably cast quite efficient magic underwater. I'd have to leave the army to someone else to command, but he is not needed in order to crack Jotunheim's fort.
I can also recruit sea trolls in the southeasternmost province, so I'm going to bring a few dozens of these north, but it'll take something like 5 turns. In the meantime, I've got a few water mages and demons of heavenly rivers near Oceania capital so I can try to get them cleared once I have enough water-breathing items.
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