Re: Age of Adventurers - EA [started]
My naval troops (a bunch of sea trolls) should be able to attack Oceania in 3 turns. In the meantime, I'm equipping mages with pills of water breathing and a water cup.
If anyone has water gems, or air gems, to spare, I could use all you have to bring in more celestial masters and soldiers into the waters. Right now I think I could have about equal numbers of troops in 3 turns, with better quality (sea trolls and demons of heavenly rivers) backed by human infnatry to take out the walls.
I don't know if I'll need items to shake the walls.
Niefelheim capital is taken, so I believe they're only left with the Ophanim-infested country. I think they besiege the Ophanim? If that's the case, they could be taken out without the Ophanim having to be killed?
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