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Old August 18th, 2009, 02:54 AM

K K is offline
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Default Re: Fire vs. Death heavy bless

Quote:
Originally Posted by KissBlade View Post
Death 9 is a crappy bless. The only one that's worse off the top of my head is B9. Considering death has great boosters along with the easily accessible skull staff, I can rarely think of a reason to take it. D8 is at least usable for sacred mages but still very subpar. F9 routs indies significantly faster than D9 which is all you care about anyway. Not to mention, they have a better chance of actually hitting other sacreds than a death bless.
Well, if your plan is "on turn 35 I toss down an Utterdark so big that it won't go down even if an S9 is in this game and people alchemize and pool thier available gems, and then anyone without 10K gold in the bank and/or doing Blood in a serious way for the last 25 turns will be worthless by turn 40", then wasting Death gems or even Astral gems on boosters is just you not doing your plan as well as you could and increasing your risk of failure. Even with Hammers or other Forge bonuses, those gems are better spend in your Utterdark if you've decided that's how you are going to win the game.

The fact that a D9 also helps your sacreds in combat is just a bonus.
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