Re: Street Gangs of Mogadishnu -Player Campaign?
Rule Clarification 2
After careful consideration I have imposed MAX limits on barbed wire and land mines for everyone's HQ map. We don't want to get into massive tangles of barbed wire and/or deep minefields.
So this is how the revised section reads below. I'll post updated rules file at some point.
Fortifications For HQ Map-Legal fortifications for the HQ map are mines and barbed wire only.
Coordinate placement with the Game Moderator.Multiple mines may be placed in the same hex,but only 1 barbed wire placement per hex allowed.Players defending their HQ map will have dug in defenders. The MAX limit for barbed wire is ten hexes worth.
The MAX limit for mines is twenty mine placements. There is no more per turn limit.
Last edited by Skirmisher; August 18th, 2009 at 10:29 PM..
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