Quote:
Originally Posted by Zinegata
For company level actions I tend not to use a lot of artillery - I usually have around just 4 or 5 missons and the starting ammo is usually enough especially since I tend to go for a set of off-map tubes.
Snipers do tend to have an ammo problem in WW2 though.
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I always try to start out with 1 set of field artillery and their transport. By the time I hit the french campaign, I'll be able to field 4 SiG's instead of 2 15cm guns and 2 trucks. Those SiG's are eventually converted into the rocket mounted halftracks down the line. More inaccurate in indirect fire but devastating when fired directly. Having vet ammo trucks and bunkers just sweetens that deal in that they don't flee at the first shell exploding in the distance. I've even wonder, though I doubt it's true, if vet ammo units restock other units faster. Would be nice if that were true.