Re: Water 9 Blessing
Quote:
Originally Posted by chrispedersen
I've never seen it enumerated - but it seems as attacks and spell casting *ought* to take a fixed amount of aps. This would allow units with heroic quickness etc to get multiple actions in a round.
Theoretically we could test this by taking an SCwith heroic quickness, and hitting it time and time again with a combat it cannot lose (blackhawks)- eventually, if I'm right you should see the actions creep up as the heroic bonus continues to creep up from experience.
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I don't follow this last part. I thought it was already fairly well-known that units with Heroic Quickness get extra actions. It's even in the right-click description. I know I dislike getting Heroic Quickness on non-undead SCs because it makes it easier for them to fatigue out and die when they start making multiple attacks.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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