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Old August 20th, 2009, 12:09 PM
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Default Re: Research level available to indy mages

Quote:
Originally Posted by MaxWilson View Post

Perhaps this could be approached from a map angle (vis-as-vis mod angle). I *think* map editing lets you set up certain nations with initial province ownership. Use one of the blank nations without units, and use a tool like SemiRandom to assign quasi-indy defenders to all or many otherwise-unassigned provinces. Give the blank nation an immobile pretender with a research bonus of 9000 or something, and/or a bunch of immobile sage units with similarly huge research bonuses. Yes, that means indies would produce more units over time until they max out on upkeep, and they would attack your provinces actively--but can you really tell me that that isn't more realistic (and fun) indy behavior?

-Max
They also would declare war against you in turn 1 (because they have like 100 times more troops than you) and assault your capital with all the indies bordering your capital on turn 2/3.
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