Quote:
Originally Posted by Trumanator
Thorns almost seems tailored specificaly for Marverni. I love it!
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Glad to hear it. I didn't specifally tailor it for anyone thought, I was just hypnotized by the idea of combining curse
,entangling and poison to cause lots of afflictions.
But anyways, new version.
I can proudly announce that this version uses only 52 spell slots! This should make the mod a *lot* more compactible with serious mod comboes.
Important changes.
- Got rid of UW-only combat spells. They belong to UWGIM.
- spell "Rush to Doom" removed.
- Several spells changed, mostly by reduced researchlevels and fatiguecosts.
- Complete revamping of 3 spells.
Curse of Four Horsemen replaced by this
Quote:
------- 1D1S - Gaze of Azrael: "With menace, the caster will point some opposing soldiers and invoke the true name of the Angel of Death. Directed by the caster, Azrael will devote his attention to the poor mortals. Should the targets magical resistance fail, their flesh will start to age at an supernatural rate. The Angel of Death is guardian of eternal rest and if his attention is drawn upon undead units, he will cleanse their presence from this plane." (Mr negates or decay. also cast "Dust to Dust")
Thau lev 2, R:25, AoE:1, Fat:25, UW+, MR+
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Enforce Natural Balance replaced by this
Quote:
------- 2ND1 - Plague of Insects: "The caster conjures thousands upon thousands of small insects to plague a small area on the battlefield. Unless the targets are heavily armored, the insects are likely to sting the targets to death. Inanimate targets are unaffected, althought some undead might catch some Maggots, who'll start feasting on the affected undead. Ethereal units are rarely affected by this spell." (physical non-elemental damage. All squares affected by this spell will also be targeted by "Maggots" spell)
Conj lev 4, R:25+, Fat:35, NoE:3+, AoE:1, Dam:19+, Prec:-2, UW-
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Fall to Grave replaced by this
Quote:
------- 2D1E - Withering: "This spell manifests a horrible phenomenon into the battlefield, which takes the form of grey cloud of dust. This gray dust is physical manifestation of death magic and will dissolve all matter it comes into contact with. All those who fail to resist the malevolent magic will have their bodies severely afflicted and suffer from rusting armour. This spell is extraordinary effective against constructs, sometimes crublimg them to fine dust." (MR negates or suffer from disease,rusty armor, limp and weakened, also nextspells "Shatter")
Thau lev 4, R:25+, Prec:0, Fat:40, AoE:2+, UW+, MR+
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