View Single Post
  #205  
Old August 20th, 2009, 06:40 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Tourmaline - Mod Nations Game (Playing)

Quote:
Originally Posted by Burnsaber View Post
I've been keeping an eye for this game. Seems like things are heating up. Hopefully the game will end with action instead of some usual Arcane Nexus forfeit. More gameplay testing that way.

Early on I was worried if Alugra is too powerful because Ferrosol got that awesome expansion start. But it seems that City of Wonders has worthy adverseraries in this game.

If any of you need a sub or last stander at any point, just call me.
Yeah, ferrosol has done pretty well with alugra. Even if his pretender died, he is almost finished with his first war and is one of the leading researchers. Alugra is a nation to be feared. But I don't think he performed unreasonably well. Perhaps once alpine joe is defeated he'll have a different opinion to share, however. Sombre's nations sure don't seem to be doing well in this game. It's just me and the ogres remaining out of 5 nations now.

Sucks about all the pop killing. Stygia has those very nice composite bowmen who would be handy additions to the undead horde you have assembled.
Reply With Quote