Quote:
Originally Posted by LDiCesare
....25 and 49h make more sense than 24/48 imo because you can safely play at fixed times yourself if you want to.
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I've tried this, but it only works if you can leave it until last to submit your own turn every time. Which is not always possible if you have any RL plans at all, and sometimes risky if you have an unreliable internet connection. So it is far from a safe way of ensuring a fixed hosting time each turn (like quickhost off does). And if you submit just one turn early, that means that turn could host early (due to quickhost), and then you're back to 'the', well 'my', encroaching deadline problem.
There are not many things I haven't tried to lessen my own problem with the quickhost feature, since it became a problem for me almost immediately when I stated playing MP games.