Quote:
Originally Posted by Sombre
Except there's the small matter of the mr check?
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I dont know if you wanted this answer to be ironic, but as far as I can tell, its not. MR check is a rather small matter indeed.
Every time I read 'MR over 18 is unpenetrable' I dont know if I should laugh or headdesk. When one failed check means death/charm/uselesness (and probably death), even MR 25 is a very poor protection. Unless, of course, you have to face just one unscripted mage in the rear of the battlefield who will cast one or two blindnesses obefore auto-routing with the rest of the now-slaughtered army.
Balance-wise, paralyze is lvl 4 (in a not-so-useful for the early game path) and requires S2. Also, keep in mind that Astral path is meant to be a primary counter to single powerful combatants.
Blindness is now lvl 2 in Alteration, which also contains all maneer of buffs, and only requires F1.