Would you prefer a map where these things are placed specifically for best strategic value? Or would you prefer maps where these are done randomly so that each play is different? (or of course you could do both)
If you take a look at the game types on my hosting site
http://www.dom3minions.com/HostedGames.htm
there are a number of them which involve generating a random map, then using a program to generate additional map changes, then offer the game online for players. Usually just small maps and 1-4 players altho larger ones are available on request.
I could see where this type of game would be interesting. Also, lack of independents is a factor often used to force the AIs (computer players) to play better. I have found that also raising the setting on non-passable mountains during generation can create many strategic locations (altho I dont do it on the games listed as the map is too small to support that). At an extreme setting even turn the map into a type of maze. Here is an example of that...
http://www.dom3minions.com/RandomMaps/l/
(scroll down and click on one of the green maps)
Anyway, what I meant to ask was if you were interested in creating such a map or maybe instead interested in defining variables for another randomly generated game type?
Gandalf Parker