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Old August 27th, 2009, 01:20 AM

Dragar Dragar is offline
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Default Re: Bloodless - Less micro game [running]

Personally I find that very long for this stage of the game, especially with no gem generators or blood to cause micromanagement grief.. the point of this game was to be able to avoid all of that to make turns fast to play

I'm happy with extensions when people need but can we try and keep the average turn a bit shorter?
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