Re: Tourmaline - Mod Nations Game (Playing)
Well, Smiths have been problematic form the beginning of the development, but I just love the concept too much to scrap them. I'll give them a bit of a overhaul after this game. Some nations just are in too much trouble when facing them. I'll probably reduce their fire res to 50 (Allowing them to take fatigue from heat auras) and increase enc to 4.
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