Quote:
Originally Posted by Zeldor
Even banning dwarven hammers would make more sense.
|
I'm surprised that this hasn't been put forward as a more formal suggestion. The hammer has a drastic multiplicative effect on the number of forging commands that have to be issued each turn. It also doesn't seem to me to really offer much in the way of strategic choices since it earns it's cost back faster than any of the gem producers (potentially in only a single turn).
The balance tweaking that would be required to eliminate it would be small in my opinion (although the strategy changes would be large, it would only be nations that depended on the hammer for early game success that would be disproportionately affected).