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Old September 1st, 2009, 03:18 PM
Squirrelloid Squirrelloid is offline
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Default Re: Noobs vs. Vets III: Revolution, MA, CBM. Let's get it on!

Quote:
Originally Posted by Calahan View Post
@ Squirrellord

I apologise, but I think I'll leave it to others to explain to you how the movement phase works. Since you are still not getting it because you seem convinced that you already know how it works, and will not listen to any explanations that differs from your version. Maybe others can expalin it in a different way that enables you to undestand.
I'd be happy to discuss it, but I also have plenty of evidence to support my view, and if you want to convince me I'm wrong you'll have to provide evidence to the contrary that disproves my hypothesis and also explain how my evidence fits into your larger picture. All you've done so far is state a belief about how movement works - I have specific evidence that contradicts that belief so your hypothesis is false. (The game could not generate canceled moves i've seen if your hypothesis were true).

Note that the manual also makes the following claims about movement.
1) Moves are resolved in an order (true)
2) That order is determined randomly each turn (false)

(parentheticals are as best as I can determine).

So even the game designer thinks the moves resolve in a particular order - and since my observations agree with that assessment, I see no reason to doubt him there.

His claim about the order being randomly determined can be rejected with p < ~.01, based on the number of events i've witnessed in which the same nation always moved first in a given game (and no events to the contrary).
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