Re: Noobs vs. Vets III: Revolution, MA, CBM. Let's get it on!
The order of the listing of the nations has nothing at all to do with why you can't catch this particular unit in this particular game.
I'm making unfriendly movement, you are making unfriendly movement...
all unfriendly movements are resolved before ANY combats at all take place...
now if two armies attempt to CROSS eachother by moving into eachothers adjacent provinces then yes movement can be blocked and canceled...
or if something happens during an earlier phase movement can be blocked and canceled..
otherwise? well what is the otherwise? I don't even know what this imagination additional case you are proposing is... feel free to elaborate about it more.
However, I am not incorrect.
You will never manage to catch me by moving in from an adjacent province unless I also choose to move to an adjacent province, since I can fly... I have to be foolish to do this (although i did it last turn because i had no scouting information about the world at all)... this is one of the advantages of flight... additionally another advantage of flight is being able to avoid having a movement CUT in an earlier phase, and additionally you have to patrol/defend all provinces mapmove2 and mapmove3 away from my current location (theres a much higher chance I will move to one of those than I will try to move to a strictly adjacent province... I wouldn't want to have my movement blocked and have that result in you being able to "combine" armies in my province)
I will die a dom death in 1-2turns anyways... additionally our entire team might concede any day now... if you wanna hop on irc sometime and discuss scenarios of movement and movement blocking I'd even be willing to throw together a test game in which I can send you the files to demonstrate any point you remain confused about and then send them to you.
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