Re: Dom 3 Scripting Framework (SP)
Wow, that's amazing. Just want to ask a few clarification questions, since I don't have a score file available at the moment.
1) Are messages to the player limited to editing descriptions of units/items? I can't think of anything else that can be modded to "talk" to the player...might want to give the player an immortal "messageboard" unit or something, rather than updating the description of units that will see actual play. Would need to be reasonably killable to allow the player to lose though...maybe an item would be better.
2) What conditions are available in the score file to predicate events upon? Your example has #castles and turn #. What else is there?
Thanks!
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