Quote:
Originally Posted by iainuki
I hate to disrupt the game, but I'd like to point out that I don't have LlamaBanners installed, I said so and was told before the game started that this would not be a problem, but when I attempted to load the first turn file, the game told me that I had to have LlamaBanners installed. So. I hate LlamaBanners and am not overly inclined to install it especially since I would have withdrawn from the game if it was clear that LlamaBanners would be required before the first turn. If there is a workaround, I can use that, but I'm not aware of it. Otherwise, I see two options: restart the game (Does the game have to be set without using LlamaBanners so that people who want to use it, can? I don't know. Squirrelloid said that this seemed to work in Water Total War, where LlamaBanners was not included as part of the game settings.) or to figure out a way to withdraw without disrupting the game. I don't like this situation, but I don't see any other way to handle it.
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I just reviewed the WTW game thread, and the discussion re:llamabanners that I remember is not part of that thread. I'm sure I saw someone claim somewhere that it was an individual choice on whether to use it or not, but at this point I can't track down that discussion.
That said, given Iainuki's dilemma, the logical assumption is that it has to not be hosted with llamabanners included to work. Someone should test this... I'd be willing to try with llamabanners on a non-llamabanners game to see if it works. Alternately, I, and the discussion I remember, are flat out wrong about how it functions, and I apologize for the confusion caused. (It really should be able to function without being serverside, its a fricking graphics mod).