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Old September 5th, 2009, 02:21 AM
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Default Re: Some basic mod questions

Quote:
Originally Posted by Corporal Kindel View Post
As far as the name lists, thanks, that info was very good. I've already fleshed out a large notepad (.dm) doc with blank spots enough for about ten thousand names. It's gonna be a very large scale name-adding mod to cover the largest maps to insure that no duplicate names get generated. I just plan on leisurly adding 50 to 80 or so names every day until it's done, taking my time. I'm in no big rush to do it all at once. I do plan on adding a lot of colorful names but most are just gonna be short and sweet like George, Jim, Bob, Don, Dork, etcetera.
Sounds good, I'd use that kind of mod.

Quote:
Originally Posted by Corporal Kindel View Post
I do have a couple more general name questions though. I was hoping to find the list of basic names used by the nations in Dom3 so I don't inadvertantly duplicate one. Do you know if there's a master list anywhere? I'm very familiar with the maverni names, but I haven't used any other nation yet, except as an opponent.
Like I said, the base game name lists aren't accessible other than code diving and few people are skilled in that part.
Well, creating a couple of duplicate names won't be that big of deal. It will just mean a very slightly increased chance of duplicate names, if you are doubtfull if the name is already in the game, you could just add an suffix, like "the Strong" and so forth.


Quote:
Originally Posted by Corporal Kindel View Post
I also have no idea what some of the nation's names are. For example, which nations are Rus, Gath, Deep ones (I assume R'lyeh for deep ones) and Rephaim? I need to have some idea of the national leader names so I can keep my custom-National-leader- names on topic so to speak.
Deep Ones are Atlantis and R'lyeh names, IIRC. Gath list has names for Hinnom, Ashdod and Gath, the desert giant nations. Rus is a list of names for Bogarus.

Quote:
Originally Posted by Corporal Kindel View Post
Also, I'm guessing the custom name tables (127 and 128) are only used when creating (modding) new nations, otherwise these are never used, correct?
Correct.

Quote:
Originally Posted by Corporal Kindel View Post
Last question is related to how the name mechanism works during a game of Dom 3. I've noticed some AI leader with the same name as my own guys, so I'm wondering how that works exactly. For example, using Maverni, I'm guessing that all the names in the maverni lists (tables) are used when recruiting new leaders, when this table is exhausted, does the game then switch to the Misc male & misc female table before recycling back to the beginning of the maverni table (after exhausting the misc tables)? Or does it skip the misc tables completely and just cycle back to the start of the maverni table? Or does it work some other way altogether?
The mechanic is simple. All units take their name from one of the lists upon creation. That's it. That's why there appears so many duplicate names in large names since the name is just randomaly taken from the list with no regard for the names previously created. Units never change name lists, not for any reason. If you were playing Maverni only your national commanders were getting Maverni names, indpendent commander got indy names. Hopefully that explanation wasn't too confusing.
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