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Old September 6th, 2009, 08:49 PM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Sorry about that executor. I am wracking my brain trying to come up with a way to speed this up that wouldn't just be a waste of gems/units. I'm not having any brilliant ideas. I can raid you maybe, but that's dangerous and really doesn't hurt you that much. Also you can just reclaim any provinces I take in one turn. So for now I will go with my current strategy, which I expect to have mixed success. Perhaps if I were a better player I could devise a more entertaining strategy. Your bad luck to be fighting me in particular, I am a very boring player to fight. Also, as I said before, I know better than to just let you kill an 850 gold cap only mage. Especially that one .

However, I have to say in the meantime I am very pleased with the province I took from nehekhara. Even if it had 30+ pd in it.



It could be interesting to have stygia in a larger game, although I am not quite sure how indies would help. I guess if there were more indy mages that would be useful. I can't imagine there are any indies you could recruit that would be better soldiers than nomad infantry though. I still think stygia is weaker than la ermor until late game... but when they get to late game, they are a very tough nut to crack. Recruitable liches are pretty neat though.
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Last edited by rdonj; September 6th, 2009 at 08:57 PM..
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