
September 8th, 2009, 12:50 AM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
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Re: Noobs vs. AI's: New series. Conceptual thread/discussion.
Custom map specifications:
Whoever is available and has the time and artistic talents, I'd basically like something similar to Planet Rorschach, a circular central landmass, perhaps a bit smaller on the order of perhaps 300 total provinces (land and water).
Symmetry might be be nice, whether it be north/south or east/west. Whatever is required to achieve an equidistant placement of starts. Wraparound? probably not. The same map would be used for all 3 games in the planned series.
Other basic details:
Unlike Rorschach, the central landmass will be divided into a smallish circular land core surrounded by a circular ring of water that is not contiguous but rather has land gaps (perhaps 2 provinces wide) at the cardinal (N,S,E,W) and intermediate (NE, SE, SW, NW) points. In other words, broken into 8 narrow segements of water. A larger, also circular land mass will lay between the inner core and the outermost ocean.
The circular broken ring of water will be connected to the outermost ocean via narrow rivers at every other water segment which will effectively divide the larger outer landmass into quarters. Impassable mountains will further divide each outer quarter.
The innermost circular core would have potential starts for from 4 to 8 players (mixed terrain) while the outermost land portion would have potential starting locations for from 8 - 16 players (mixed terrain).
If possible, similar terrain types should be linked or exist near each other keeping with symmetry. Much like Rorschach.
The attached map will give you a rough idea of what I'm aiming at.
Note: < arrows indicate mountains or mountain provinces, white circles potential AI starts, and red circles potential human starts.
If you can create such a map, you shall be hailed as a god!    
Thanks.
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