Thread: The Virtue
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Old September 8th, 2009, 10:28 AM

Alpine Joe Alpine Joe is offline
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Default Re: The Virtue

Quote:
Originally Posted by vfb View Post
I tested turn 2 (the very first hosting of the game) events in EA and MA for a bit with some bad scales and saw:

- Brigands (30 unrest)
- Hurricane (30 unrest)
- Ill Omen (30 unrest)
- Gadite rebel set your slaves free
- Frost has destroyed the crops. -80 gold, 10 unrest
- An assassin has tried to eliminate one of your commanders
- People are restless and on fifth left (-20% pop), 0 unrest
- Famine struck the land (-20% pop, -100 gold, 100 unrest) <--- Ooh, nice!
- Plague struck the land (-50% pop, 10 unrest)
- People led astray (-dom)
- Heavy snowfalls (-100 gold)
- Blight (-5% pop, -80 gold, 10 unrest)
- Magic is fading
- Lab destroyed
- Demon possessed a herd of swine (30 unrest)
- Sharks caused panic (30 unrest)
- Thief stole gems
- Trolls ate some travelers (-50 gold, 10 unrest)
- Vampire Count attacked province <-- he killed Ashdod's PD

So, it looks like barbarians and knights are out, I would have noticed them. Caspar is pretty rare, so I probably need to test more. Same with the Ancient Presence.

But on the very first hosting, you can get the (-20% pop, -100 gold, 100 unrest) famine event, and also the Vampire Count can attack your home province, and your lab can burn down.
Or get reduced to half pop in your capital. In mists of time, i was hit by the half pop plague event on turns 2,3, and 5, all in my capital. That slowed me down a bit.
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