Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Actually, starting the colonies with 1M by default would be great! Or maybe 4M to simulate a colonizer with no cargo pod, if that wouldn't be a conflict and would be safe from potential abuse?
Another quirk I noticed Last night while testing my AI which I can't explain yet is that for some reason, the AI was repeatedly attempting to colonize a specific sector with two storms and no planets in a one of the few "newly-formed" systems on the map. I didn't take any notes, but if you'd like more info, let me know.
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