Thread: Weak Spot
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Old September 12th, 2009, 09:04 PM
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Default Re: Weak Spot

Quote:
Originally Posted by iCaMpWiThAWP View Post
just curious...
How is the weak spot hit chance calculated? does esperience, WH size, accuracy or any of the ratings influence this?
All of those and range (under 1Km or maybe its 500M) and % to-hit chance (either 80+ or 90+).

NB - A weak spot hit can still bounce just like a standard shot.

Game Guide -> release history -> What was new for version 4.0
Quote:
Skilled AT shots allowed to hit vulnerable areas. Very experienced shooters, at close ranges, can generate additional AP over the 'book' value to simulate a skilled aimed shot to a weaker area such as say a vision block, or if insufficient penetration is available, they can direct the shot to hopefully gain a disabling track hit. Very dependant on firer skill, but there to simulate say, skilled German tankers versus French Char B in 1940, or KV later, or Allied tank crews bouncing a shot off the bottom of the panther front glacis down through the driver's hatch.
Andy
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