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Old September 14th, 2009, 04:12 AM

Executor Executor is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Never had time to post something regarding the last turn and all this new stuff.

Quote:
Originally Posted by rdonj View Post
So executor, are you happy for once you're not really being ganged?
Yes, I'm very happy I'm not ganged. It is much more enjoyable when you can afford to have 3 wars at the same on your own rather than have someone else decide that for you.

Well I did warn you about Stygia and offered, and several time might I add, to change my nation if it seemed too powerful, and I had problems with it being modded and all.
I feel that Stygia is overpowered but so is Itza IMO.
There are just too many super strong sacred units with cool stuff and those insane mages, not to mention that hero of your with over 20 magic schools and a priest level of 5 and 30 base MR and 39 base protection? wow, and I thought rasuls were nasty... Also the fact that you have pretty much every magic school, cross combination, and built in communions in regular mages? that's too much. The only thing that hamper.

But hey, it's interesting, one super power against another.


Now, this last turn was a disaster. I almost lost two Rasuls!
The only Rasul that didn't have pearls for returning by mistake was the same that landed in your lands. A stroke of luck on your side I guess.
And I was just 1 turn away from VOR
That's why I set him to attack right away, I hoped you'd send just one magic dualer.

Well, be sure I won't be making any stupid mistakes like that any more.
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