Re: Hydras x Hatchlings
I hadn't considered the option seriously, but...
They take a minimum of 3 hits to kill, have multiple attacks and poison cloud (of twice the density their . It's arguably a pretty decent sacred troop for 25g. Drop in a bless of some sort, and they could be interesting. Fire/Water go well, S9...ish, Air is good if you have another reason to take it. And you could max out production from turn 1. I don't know that I'd build a whole strategy around it, but it could be a viable part of something qider.
|