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Old September 17th, 2009, 03:19 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Recruiting.

Frankly, I haven't the slightest idea what Hoplo is talking about really and keeping track of who holds what for how many turns and which capitals are held by the original owners, and what else? Makes this sound far to complicated to me . But I do thank him and anyone else who has had something to say on the matter.

Basically, those two rules I elucidated boil down to not allowing the vet captain to claim a victory if he is the only nation left on his team. It was intended to address my concern that the game might naturally devolve into a FFA between the 4 vet captains who are likely to outlive the less experienced members of their teams and also to act as a way to reinforce the responsibilities and leadership role of the captaincy.

I agree, most of this is academic talk and probably will not become an issue. I am sure the vet captains will do everything they can to keep their less experienced team members alive and will show excellent leadership and cooperative skills.

While Chris and myself seem to be in one camp and rdonj and hoplo in the other, if there are no other opinions I won't let this be a deal breaker or stumbling block. We will drop the issue entirely and just let a team claim victory regardless of who or how many nations are left on their team.

Yeah, hoplo, as a precaution, to handle the issue of if/when a team concedes, what to do with them, we will likely add ally commands for each human played nation on each team, so that if a team concedes, and the nations are turned AI, the individual nations on that team would not attack each other.

Now do we want these newly AI'ed nations to also ally with the orginal AI team (if by some chance they are still present) which can be done easily as well, against any remaining human teams/players? Or do we want them to fight against the AI menace as if they were a human team (AIs fighting AIs). I am in favor of the former option, as it would fit the theme of the game.

Be aware though, that just as in NvV, we cannot set individual nations to AI within a team if there are any other human nations still playing and keeping up the fight on that team since the AI WOULD attack other members of the team. All the more reason to make sure we've got alternates ready to go or someone else on the same team who can take two nations on.

Last edited by Septimius Severus; September 17th, 2009 at 03:32 AM..
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