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Fyron's Quadrant Mod Discussion Thread
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May 26th, 2003, 09:47 PM
Fyron
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
It is like that in standard SE4 too. I did nothing to change those values. Planned features that never got implemented. I think removing the lines altogether would cause SE4 to crash.
[ May 26, 2003, 20:48: Message edited by: Imperator Fyron ]
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