Re: Balance Machaka
There was a thread a few months back on how to improve Machaka thematically.
Personally I think Machaka needs a set of national summons. Given that the medieval kingdoms of west africa practiced a mix of animist and Islamic beliefs, I could see the addition of a hierarchy of lesser gods that could be summoned to fight on behalf of the pretender. It could work something like this.
God of the Rivers
A god of the rivers would be a potential nature thug. It would be about the size of a troll, and have a hippo's head. It would cost nature gems to summon, have full slots minus the head, be amphibious and have magic 2W 100% (W,N)
God of the Forests
A god of the forests would be a potential nature thug, but realistically it would be better suited as a nature mage/forger. It would be about the size of a troll, and have an elephants head. It would cost nature gems to summon, have full slots minus the head, be sacred and have magic 2N 200% (N,E,F)
God of the Jungle
A god of the jungle would be an upper tier nature thug, and a capable caster. It would be about the size of a troll king, and have a gorilla's head. It would be the last nature summon, and have full slots, be sacred and have magic 1N 1E 310% (N,E,D)
God of the mountain
A god of the mountain would be a high level mage, and a potential means to bootstrap into astral. It would be a spider, albeit one with the head of a man, which ironically would give it just a head slot, and three miscellaneous slots. It would be an earth summon, sacred, stealthy and have magic 2E 2D 1F 210% (E,D,F,S)
God of the Savannah
A God of the Savannah would be Machaka's national super combatant. It would pretty much be the lion headed titan, the lord of the desert sun. It would be a fire/nature summon cost fire gems, be sacred, have the pretenders other additional abilities and have magic 2F 2N 300% (F,N,E)
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