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Old September 17th, 2009, 07:16 PM
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Default Re: Template for reducing late game MM hell

Quote:
Originally Posted by K View Post

In parts.

You've correctly identified the problem of sending magic items to your ally, but again your solution does not solve the problem. The same problem exists if I send say....20 Phoenix Rods to my ally; my ally just gained a pile of power and the attacker is not going to take any part of that power if he conquers me. The solution to that is to remove forging altogether.

...
I think a better solution is to disallow trading/sending of items (and might as well disallow sending of gems and gold stockpiles too) (and while we are at it, disallow intentional gifts/trades of units through charm/enslave).
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