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Originally Posted by Calchet
I admire your effort, and with luck, this'll spur me into finally finishing up my Chaos Dwarfs to give them something to bear a grudge against...
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Can't wait to see them. As for the Grudge Bearing, I don't think that it's that necessary. Dwarfs have a long list grudges basically against anything that is able to move. I'm pretty sure that there are a few lines about Squirrels stealing picnic foodstuffs in the Book of Grudges.
*shakes fist*
Our meals will be avenged!
Quote:
Originally Posted by Calchet
1. Dwarfs. Not dwarves, or you're likely to eat the wrong end of an axe.
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Right, this was one of the few cases where being gramatically correct spells "D-O-O-M", my bad.
Quote:
Originally Posted by Calchet
2. Looking at the preliminary graphic, remember that warhammer dwarfs are *very* stout. I'd suggest more width, and perhaps a more splendid beard. (Even regular warriors have some pride!)
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Remember that most units will be shielded, it adds bulkiness. And because the dwarf graphics are somewhat smaller and have similiar color schemes, I need to save up my tricks on how I can make them look different from one another. The Higher tier units (longbeards, slayers, breakers, hammers, rune guards) will be beefier. As for the beard, it's a bit trickier than it looks - I'm still experimenting with it.
Quote:
Originally Posted by Calchet
3. Dwarf Rangers are marked more by their large weapons than crossbows, from the codex I have access to, and are probably more likely to use throwing axes as secondary armament - having them do so will add some variety to your projectile lineup.
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I know of the throwing axe, I'm keeping it as "ace in the sleeve", so to speak. If the playtesting shows that two troops are a bit too similiar, I can give the other throwing axes to compensate, since basically almost any unit expect Hammers and breakers could thematically have it.
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Originally Posted by Calchet
4. "Crossbow" should obviously be "Quarreler".
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Seriously? I don't recall such of an term in the army book. It sounds really lame. Remember that there is nothing comical about dwarves.
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Originally Posted by Calchet
5. Slayers are skilled with all kinds of axes - not swords. I'd suggest two axes, or possibly a greatweapon.
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True. Fixed
Quote:
Originally Posted by Calchet
6. Thunderers are awesome, but I can see why you'd avoid them - that said, it feels a bit odd to have steam-powered gyrocopters and such, and not guns.
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The gyrocopters and the like are there to give diversity to the unit-lineup (explained by rune magic), whereas Thunderers are just hard hitting ranged units (like crossbows). I'm still on the fence if I'll add a "dwarf arbalest" unit to 'compensate'. or should that be "arbalesterer"? :P
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Originally Posted by Calchet
7. A 'Grudgestone' evocation that tosses a boulder might be a good replacement for the grudge thrower war machines...
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True. Dwarfs should be pretty good at stoning their enemies.
...
What?
Quote:
Originally Posted by Calchet
8. Slayers don't really lead troops except for other slayers, so I'd push the Dragon Slayer down to poor leadership.
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Just 10 is seriously sucky thought. I'll first see how badass the Slayers become, if they are a considerable force with just 10 guys, then I might lower it.