Quote:
Originally Posted by chrispedersen
I would like to suggest each vet orders the remaining nations into groups of three, by his teams preference. Each nation to be chosen once.
If there are no conflicts on a teams choice, the team gets its choice. If a nation is desired by more than one team, neither team gets it.
This would encourage choosing lesser used nations.
So, for example
Mysterious.....Darlings.....Blessed.....Noobheim
Ermor..........Ermor........Tir.........Arco
Sauro..........Rlyeh........Pan.........Ulm
Hinnom.........Ulm..........Ctis........Aby
*************************************************
Cael...........Agartha......Ulm.........Pan
Yom............Hinnom.......Hinnom......Van
Rlye...........Fomoria......Tien........Hel
... etc.
In the first round the blessed's get their pick - no one else picked em. Everyone else had at least one one conflict, so they graduate to their second picks.
There are no conflicts in their second pics (Blesseds don't count as they got their first picks).
I would then say assign the AI's from the available first picks= )
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That method would work fine (assuming I understand you correctly) grouping and choosing 3 uncontested picks at a time in a series of rounds, though there are likely to be quite a few conflicts so it will probably require a few rounds. So we would probably need a larger list of nations from each team, as opposed to if we were to just give each team their uncontested first, second, third, and so forth picks.
So we have 17 available nations (excluding the vet picks and water nations). Grouped into 3's and ranked from least to most desireable. That's 5 groups of 3's, I guess the sixth round/group would only contain 2 then?
Regarding the AI choices. If your intention above is to reserve some "decent" nations for the AI by assigning them out of the first round picks, that might work, though I'm sure Gandalf will be able to work with whatever is left.