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Old September 18th, 2009, 08:56 AM
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Default Re: Template for reducing late game MM hell

RAND can easily enforce the ND part due to A factor.
In ND games that would be much more difficult and may also become a source of disagreement between players. I can already imagine such disagreement at game end like some endless exhange:
while true:
Player A: That was completely unfair. Players B and C had an all game alliance and worked together against me so that B would win.
Players B,C: nonsense.
end while

At least ND games can inherently enforce the rules of no transfers of goods (so long as game turns are kept for later revision).
Anyway, I'd say ND games go to the first option.

Now, I must ask myself what does all that have to do with end-game MM?
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