Re: Tourmaline - Mod Nations Game (Playing)
Well, that was the last hurrah for me. I managed to take out another one of Nekehara's blinkin' avatars, but I never did find a good way to handle skele spam from 20+ High Priesrs. I really needed a trampling unit...
Oh, and Executor: my suicidal charge was because you'd breached my gates, had overwhelming force, and I needed to save money to pay upkeep on units where I thought I stood half a chance. Turns out I thought wrong.
Still, I'm looking forward to drafting my after-action report, and I'd be interested in doing this again... in a while.
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