Thread: Mod Warhammer MA: Empire
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Old September 22nd, 2009, 10:15 AM
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Default Re: Warhammer MA: Empire

Here are my superior demands for the wizard order mages! Because I want everything to accomodate to my knowledge of the WRFP lore!

Quote:
Originally Posted by Sombre View Post
Fire - Bright - F+ - Evocation
Wizard - Higher precision, lower research
Lord - Strong fire shield, starts at higher leadership
Pure fire sucks! Especially when you can't mass them for battlefield use. The summons from fire are basically neglible so they don't really have too many uses in few numbers. However the WRFP lore suggests that Bright Mages often lead squads of troops and are subject to some martail training at their academy. So perhaps they could have some basic armor (enc 0 magic scale mail?) and higher fighting stats with a Fire Sword. Won't likely matter much, but it might be nice to have some mages that might survive a rain of stones casting.

Quote:
Originally Posted by Sombre View Post
Metal - Gold - E (F) - Alteration and construction
Wizard - Alchemy (?), higher upkeep
Lord - Forgebonus
Perhaps metallic skin for the lord? Not that he needs it, but it's thematic.

Quote:
Originally Posted by Sombre View Post
Shadow - Grey - AD - Enchantment, alteration
Wizard - Stealthy
Lord - Flight, spy
In WRFP, the Grey order is descriped as a mix of KGB and Illuminati. Having eyes everywhere and eliminating things that could pose a threath for the empire. You have the stealth aspect here, but these guys are seriosly frightening. Assasination or patrolbonus could also be thematic.

Quote:
Originally Posted by Sombre View Post
Light - Light - FS - Alteration and Evocation
Wizard - Heal, Auto communion (pythium copystats)
Lord - Better heal?
Perhaps some custom anti-demon weapon?

Quote:
Originally Posted by Sombre View Post
Death - Amethyst - D (W) - Alteration, Enchantment
Wizard - Drain life attack
Lord - Armed with Soul Slaying scythe weapon
In WRFP, the Amethyst order is descriped as a special task force opposing necromancers. Perhaps they could get some custom anti-undead weapons by using the "stop the dead" vanilla weapon?
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