Re: Cataclysmic Dragons
This is exactly the reason why I don't show my attack sprites in my preview pics. Attack sprites are only visible for 0,5 seconds at a time. For someone to notice a flaw in them, they'd have to *stare* at the unit while it attacks, for several times, before actually taking notice. This very rarely happens (most players have a lot more to think about in battle than the quality of the attack sprites). Sometimes the player might pause the battle while the attack sprite is showing, but that's not a major corcern.
It's simply enough if the attack sprite shows aggressive movement and doesn't have any glitches (like disappearing equipment), that is all. For a attack sprite, that sprite is more than enough. Twiddling with it would be a waste of time (IMHO), no ones going to notice minor flaws in the attack sprite.
Prioritizing your work effort into where people actually notice it allows for faster production rate just in general, saves time.
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