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				 Re: Summer Madness, a game of strategic exploration. 
 Just to doublecheck, are people fine with the turn pacing?  I noticed a few players submitting their turns really close to the clock and a stale these past turns.  Let me know if the timer needs to be relaxed, otherwise I think 48-hour turns seem to feel about right.
 (says the Aboleth with little to play around with, yes)
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