Quote:
Originally Posted by Hoplosternum
Great
And PS to Sept didn't mean to come off as criticising. I think it's a great idea of yours. Simply suggesting some reasons why not everyone might not like it....
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No, your not coming off as criticising. I am aware of all of these objections to my idea. And the objections to team games in general (too much trouble coordinating, dealing with others, lots of back and forth and debates, depending on other people, etc.) add to this the fact that the game mechanism doesn't really support the concept well. Some may see the presence of the AIs as unnecessary regardless of my stated purpose.
I am hoping the presence of the AIs will at least slow down, what would otherwise be a very rapid expansion phase and make things a bit more interesting, as opposed to just turning up indy strength which might cause problems for noobs.
On the other hand, it might bog the game down and make things unfun. Especially if the noobs can't make any headway against them. This is where tips from the captains may come in handy.
We won't know till we play, what is going to happen.
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